VFX 2D
About Course
The VFX 2D course introduces students to the foundational concepts of visual effects and compositing for films, television, and digital media. This course focuses on the 2D layer-based workflow, where students learn to integrate live-action footage, perform cleanup, rotoscoping, color correction, and compositing techniques to create seamless visuals.
Learners will gain in-depth knowledge of the VFX production pipeline, working with industry-standard software like Adobe After Effects, Nuke, and Silhouette. Through practical projects and shot-based exercises, students will understand how to enhance footage, remove imperfections, and create cinematic results. By the end of the course, they’ll be ready to take on real-world compositing tasks in a studio environment.
Course Objectives
Pre-requisites
The course is suitable for anyone:
Basic knowledge of computers and digital editing tools.
Interest in film, animation, or post-production processes.
Duration
- Total Duration: 10 Months
- 4 Months of In-depth Training
- 6 Months of Real-time Industry Internship
Class Duration: 8 Hours per day
What You'll Learn
By completing this course, you’ll be able to:
Understand the complete 2D compositing and cleanup pipeline.
Perform rotoscoping, keying, and paint cleanup using professional software.
Integrate multiple footage layers to achieve realistic composites.
Apply color correction, tracking, and stabilization techniques.
Work with green screen footage and remove unwanted elements.
Manage shot-based production workflow and final render output for VFX delivery.
Who Can Join
This course is ideal for:
Students and beginners interested in starting a career in VFX or post-production.
Graphic designers or video editors who want to transition into the VFX industry.
Film enthusiasts and freelancers looking to enhance their visual storytelling skills.
Production Stages
Understanding VFX in film and media
Roles in a VFX studio: compositor, rotoscope artist, cleanup artist
Overview of the 2D pipeline – roto → paint → keying → compositing
File formats, resolutions, and frame rates
Introduction to project management & shot organization
Practical:
Identify shot types in film scenes
Organize a project using standard VFX folder structure
Introduction to rotoscoping & matte generation
Types of mattes (Garbage, Holdout, Detail)
Manual roto, motion blur edges, and feathering
Tracking-assisted roto in Mocha or Silhouette
Exporting alpha channels for compositing
Practical:
Create a moving matte for a character or prop
Export & use it in a compositing shot
Purpose of cleanup in VFX shots
Wire, rig, and unwanted object removal
Techniques for dust and blemish cleanup
Patch, clone, and paint tools overview
Using clean plates effectively
Practical:
Remove unwanted rigs or trackers from a shot
Clean a background using paint tools
Introduction to compositing software (Nuke / After Effects)
Understanding layers, alpha channels, and blend modes
Green/blue screen keying basics
Merging multiple passes and integrating elements
Light wrap and color correction for realism
Practical:
Composite keyed footage on a new background
Match lighting and contrast for realism
Color correction theory and exposure balance
Shot-to-shot color matching
LUTs, gamma, and color spaces
Matching CG or practical plates visually
Practical:
Match colors between multiple scenes
Create a warm or cinematic grade using color tools
Export formats and file sequences (EXR, TIFF, DPX)
Frame naming, render settings, and review process
Quality check (QC) for roto edges, compositing seams, or flicker
Project handoff documentation
Practical:
Render a final composited sequence for review
Perform QC and fix common visual errors