VFX 2D
About Course
The 2D VFX Course specializes in core post-production techniques such as Roto, Paint, and Matchmove, essential for creating seamless visual effects in films, TV shows, and digital content. These techniques form the backbone of modern VFX workflows, allowing artists to isolate elements, clean up frames, and track camera movements with precision. This course is designed to build industry-ready skills using professional tools like Nuke, Silhouette, and Mocha. Whether you’re aiming to enter the media industry or enhance your digital art skills, this course prepares you for real-world production pipelines through hands-on training and internship experience.

Course Objectives
Pre-requisties
The course is suitable for anyone:
With a passion for visual storytelling and digital creativity
No prior computer skills required
No graphic or video software knowledge needed
Duration
- Total Duration: 10 Months
- 4 Months of In-depth Training
- 6 Months of Real-time Industry Internship
8 Hours per day
What You'll Learn
Performing Rotoscoping to isolate characters or objects frame-by-frame
Cleaning up footage using Digital Paint techniques
Tracking camera and object movements using Matchmove for integration of 3D and 2D elements
Understanding VFX production pipelines and collaborating in post-production teams
Building a professional portfolio with real-time project experience during internship
Who Can Join
Students and professionals interested in careers in VFX, animation, or post-production
Open to all — 10th, 12th pass, diploma holders, and graduates from any stream or background.
Fresh graduates seeking a creative and technical career path
Freelancers, digital creators, or video editors looking to upskill
Training Curriculum
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Introduction to rotoscoping and its importance in VFX
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Understanding different types of mattes
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Manual and motion-assisted rotoscoping
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Shape animation and feathering
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Cleanup and delivery of final roto
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Basics of digital paint in VFX
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Wire and rig removal
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Background plate restoration
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Grain matching and patching techniques
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Fundamentals of 2D and 3D tracking
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Stabilization and corner pinning
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Object and camera tracking
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Scene layout and data export for 3D integration
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Introduction to layer-based compositing
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Working with alpha channels
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Combining roto, paint, and matchmove
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Color correction and blending
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Adobe After Effects – motion graphics basics
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Nuke – professional compositing workflows
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Mocha – planar tracking for roto
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Silhouette – advanced rotoscoping and paint
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PFTrack/3DEqualizer – Matchmove and 3D tracking
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Understanding the VFX pipeline
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File and version management
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Working on production-grade footage
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Team collaboration and review process
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Building demo reels and shot breakdowns
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6-Month Internship on live projects
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Client feedback handling and revisions
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Final project presentation and industry exposure